TH16 Base Layouts 2025

Defend your village and dominate in 2025 with the best Town Hall 16 base layouts, designed to defeat all the top attack strategies. This article gives you five proven designs, each with an instant copy link to help you win every battle.

TH16 Anti-2 Farming Base

CC: 2 Witches 1 Baby Dragon and 16 Archers

TH16 Anti-2 Farming Base
  • All attacks are well defended against with bombs and are further disrupted by hidden Invisible Towers.

TH16 Anti-3 Farming Base

CC: 2 Witches 1 Baby Dragon and 16 Archers

TH16 Anti-3 Farming Base
  • The base uses bombs and Invisible Towers to provide a strong defense against all attack strategies.

TH16 Anti-2 Trophy Base

CC: 3 Ice Golems and 5 Archers

TH16 Anti-2 Trophy Base
  • This is an anti-two-star base with two Poison Towers on the sides.
  • It is built to counter the current meta.
  • Storages are placed with the main defenses to defend against a Queen Charge from the outside.
  • Teslas are combined with Skeleton Traps and bombs to stop the Royal Champion and other Heroes outside.
  • Seeking Air Mines are positioned against Dragons and Root Rider walks.
  • A Tornado Trap is placed to slow down the Royal Champion.
  • Spring Traps are set to target Super Bowlers and Valkyries.

TH16 Anti-2 War Base

CC: 2 Ice Golems 1 Furnace and 2 Archers

TH16 Anti-2 War Base
  • This is an anti-two-star base with two Poison Towers on the sides.
  • It is built to counter the current meta.
  • Storages are positioned to push Root Rider pathing to the sides instead of the core.
  • Teslas are combined with Skeleton Traps and bombs to defend against Royal Champion walks.
  • Seeking Air Mines are set against Dragons and Root Rider walks.
  • A Tornado Trap is placed at 6 o'clock to slow down the Royal Champion.
  • Spring Traps are set to target Super Bowlers and Valkyries.

TH16 Anti-3 CWL Base

CC: 2 Ice Golems 2 Rocket Balloons and 4 Archers

TH16 Anti-3 CWL Base
  • This is a box-style base with two Poison Towers and a Rage Tower.
  • It is built to defend against a combination of Root Riders and Dragons.
  • Teslas are placed on both sides to distract Root Riders.
  • A Tornado Trap is positioned to slow down the Royal Champion.
  • Spring Traps are set to target Super Bowlers.
  • Seeking Air Mines are positioned against Dragons and Root Rider walks.
  • Giant Bombs defend against the Royal Champion and Root Riders.
  • Red Air Bombs are set against Root Rider walks.
  • There is no good value for the Warden ability.
  • The core of the base is hard to reach.
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