BH5 Anti-2 Balanced Base
The Builder Hall sits behind a Multi Mortar and Air Bomb core, with moats on both sides and traps placed to catch the most common attacks.



Base Overview
| Spec | Detail |
|---|---|
| Builder Hall Level | BH5 |
| Base Type | Balanced (Anti-2) |
| Key Feature | Builder Hall in the core, protected by the Multi Mortar and Air Bomb |
| Defends Against | Mass Archer, Mass Baby Dragon, Night Witch |
| Best For | Players who want an anti-2 base that covers both ground and air |
| Last Updated | September 2026 |
Why This Base Works
The Builder Hall sits in the core, protected by the Multi Mortar and the Air Bomb. There is no easy 2-star path for the attacker. A moat runs down both sides, so attackers have to spend Bombers to open the base.
The Double Cannon stands in front of the Builder Hall. It deals high damage to troops that break into that section. Traps are placed to bait the strategies most BH5 players use.
Trap Placement
- Spring Trap: At the Crusher entry. It flings Sneaky Archers out.
- Push Trap: At the top and bottom entries. It pushes Night Witches into the base.
- Mine: At the Multi Mortar. It kills groups of Bats from Night Witches.
- Mega Mine: At 11 o'clock. It deals heavy damage to Night Witches.
What Attacks Does This Base Counter?
- Mass Archer: Most defenses sit inside the base, so Archers have a hard time reaching them from the outside.
- Mass Baby Dragon: The Air Bomb sits in the core and deals a lot of damage to Baby Dragons.
- Night Witch: The Multi Mortar in the core lasts a long time against Night Witches, and the Mine baits their Bats.
How to Copy This Base
- Tap the Copy this Layout button above.
- The game opens in the layout editor.
- Pick the slot you want to save to and tap Save.
FAQ
Can this BH5 anti-2 base stop both ground and air attacks?
Yes. The Multi Mortar and Double Cannon handle ground troops, while the Air Bomb covers air troops. Both sit close to the Builder Hall, so neither side gets an easy 2 stars.
Can I move the traps on this BH5 balanced base?
Yes. All traps can be moved. Watch your replays to find where attackers enter most often, then move the traps there.
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