TH17 Base Layout with Copy Links (2026)
6 of the best Town Hall 17 base layouts for 2026, built for War, CWL, Ranked and Farming. Every base has a one-click copy link, and five use Crafted Defenses like Hero Hunter, Cake-A-Pult and Hot Candle.
TH17 Anti-2 Hero Hunter War Base
CC: 2 Ice Golems, 4 Headhunters, 1 Archer



- The Town Hall is isolated in the core with Hero Hunter, making it difficult for attackers to reach.
- The Firespitter sides are designed to bait RC Charge attacks into traps and heavy defenses.
- Poison Spell Towers slow enemy troops and reduce the strength of their push through the core.
TH17 Anti-3 Cake-A-Pult CWL Base
CC: 2 Ice Golems, 25 Archers



- Anti-Thrower compartments make clean funneling difficult while dealing continuous damage from the sides.
- Isolated Multi-Gear Tower and Monolith compartments apply heavy pressure throughout the attack.
- Giant Bombs, the Tornado Trap, and Spring Traps heavily punish entries from the Town Hall side.
- Strategic Tesla placements disrupt troop pathing and help protect high-value defenses such as Air Defenses.
- Air traps are placed along key troop paths to punish air attacks as they move through the base.
TH17 Anti-2 Cake-A-Pult Ranked Base
CC: 1 Furnace, 2 Ice Golems, 7 Archers



- Anti-2 push layout built around a central Multi-Target Inferno supported by the Rage Tower.
- Dead zones around the core make key defenses harder to reach and target.
- Heavy bait around the Monolith and Double Cannon helps punish both ground and air spam attacks.
- Trap placement makes Hero entries difficult and punishes attackers trying to remove key defenses early.
- Poison Clan Castle troops and Wizards add extra pressure against air spam attacks.
TH17 Anti-3 Cake-A-Pult Ranked Base
CC: 1 Furnace, 2 Ice Golems, 7 Archers



- Teslas are paired with Skeleton Traps to slow Queen Charge attacks from the right side.
- Bombs and Spring Traps around the Multi-Gear Tower punish Super Bowler entries.
- The Tornado Trap is positioned to slow the Duke and reduce his value.
- Air Bombs are placed along key paths to punish Super Bowler Walk attacks.
TH17 Anti-2 Hot Candle Farming Base
CC: 1 Super Dragon, 1 Inferno Dragon



- Ground and air traps are placed around key areas to help protect important resources.
- Reaching the Town Hall requires breaking through 3–4 layers of walls, making farming attacks more difficult.
- Spring Traps punish Sneaky Goblins trying to reach the resource storages.
TH17 Anti-2 Hot Candle CWL Base
CC: 1 Furnace, 1 Ice Golem, 3 Headhunters, 4 Archers



- Town Hall sits in the core with the Clan Castle, creating a dead zone on top that complicates the attacker's route planning
- Hot Candle in the bottom compartment, firing fast at both ground and air troops before it melts down
- Firespitter, Scattershot, and Inferno Tower each get their own compartment, each guarded by a Hero and traps
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