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Best TH6 Base Layouts with Copy Links for Clash of Clans (2026)

Here are 13 tested Clash of Clans TH6 base layouts for 2026, each with a free copy link. Every base is built to defend against Giant-Wizard-Healer, Giant-Wizard-Balloon, and Hog Rider Clan Castle troops. Farming, War, and CWL bases are included. Tap "Copy this Layout" to import it straight into your game.

Anti-2 Farming

TH6 Anti-2 Farming Base #3

CC: Dragon

Multiple compartments break ground army funnels, keeping Town Hall locked at the core for a near-guaranteed one-star cap. Storages sit deep inside walls with swap options for extra loot protection. Symmetric layout defends consistently from every angle without weak sides. Tested against Giant+Wizard+Healer and Giant+Wizard+Balloon combos, holds up well even without CC troops.
  • Multiple compartments break ground army funnels, keeping Town Hall locked at the core for a near-guaranteed one-star cap.
  • Storages sit deep inside walls with swap options for extra loot protection.
  • Symmetric layout defends consistently from every angle without weak sides.
  • Tested against Giant+Wizard+Healer and Giant+Wizard+Balloon combos, holds up well even without CC troops.

TH6 Anti-2 Farming Base #2

CC: 1 Dragon

TH6 farming base with wide compartments, spread Air Defenses reducing Lightning value, and traps stopping Wall Breakers, Balloons, and Healers.
  • Wide compartments lock Town Hall and all storages deep inside walls, keeping loot completely out of easy reach.
  • Spring Traps near Wizard Towers punish ground spam, Bombs inside and outside walls stop Wall Breakers from cracking the second layer.
  • Air Defenses spread out to reduce Lightning Spell value on any single target.
  • Red Air Bombs catch grouped Balloons and chip Healers pushing through.

TH6 Anti-2 Farming Base #1

CC: 2 Valkyries and 4 Archers

TH6 farming base with centered Town Hall, spread storages across sections, and CC troops slowing Giant pushes before they reach the core.
  • Town Hall sits at the core with defenses covering the perimeter from every angle.
  • Storages spread out across the base so attackers can never drain everything in one raid.
  • CC troops work great against Giant attacks, slowing down the push before anyone reaches the core.
  • Solid all-around farming base that keeps loot safe and limits stars consistently.

Anti-3 Farming

TH6 Anti-3 Farming Base #3

CC: 1 Dragon

TH6 farming base with complicated pathing, dense core defense cluster, Spring Trap bait on the bottom, and deep Air Defenses with no Lightning value.
  • Complicated pathing confuses attackers and forces Wall Breakers just to get Giants moving in the right direction.
  • Town Hall sits at the edge freeing up core space for a dense defense cluster with multiple compartments making every push a grind.
  • Bottom side baits Giants straight into Spring Traps before they reach anything important.
  • Air Defenses stay deep with no Lightning Spell value, shredding Healers efficiently.

TH6 Anti-3 Farming Base #2

CC: 1 Dragon

TH6 farming base with symmetric 4-compartment layout, edge Town Hall out of Wizard range, and Cannon baiting Giants deep to punish Healers.
  • Symmetric 4-compartment layout makes every angle a grind with no easy side to attack from.
  • Town Hall sits at the edge but stays out of range from outside Wizards and Archers.
  • Top and bottom compartments bait Giants away from Air Defenses, keeping them alive longer.
  • Cannon next to Air Defense pulls Giants deep where Healers take heavy damage.

TH6 Anti-3 Farming Base #1

CC: 1 Dragon

TH6 farming base with protected storages, Spring Traps stopping Giant pushes, and Red Air Bombs shutting down Balloon attacks.
  • Storages sit well protected inside the base, making clean raids nearly impossible.
  • Spring Traps punish Giant pushes before they reach the core.
  • Red Air Bombs shut down Balloon attacks before they stack up damage.
  • Tough to fully loot, tougher to triple. Solid TH6 layout built to deny three-stars while keeping resources safe.

War

TH6 Anti-2 War Base #3

CC: 2 Valkyries and 1 Wizard

TH6 war base with zero-Lightning-value Air Defenses, outside Cannons and Mortar disrupting pathing, and Bombs punishing grouped Wizards.
  • Air Defenses hold zero Lightning Spell value, making them a poor target for attackers to snipe first.
  • Cannons and Mortar sit outside the core to throw off attack pathing before troops reach anything important.
  • Bombs and Giant Bombs punish grouped Wizards pushing through the walls.
  • Air Bombs catch grouped Balloons before they stack up damage.
  • Handles Hog Rider Clan Castle troops well, with defenses spread out so no single trap or building takes the full hit.

TH6 Anti-2 War Base #2

CC: 2 Valkyries and 1 Wizard

TH6 war base with zero-Lightning-value Air Defenses, an outside Mortar disrupting attack paths, and Wizard Towers splashing grouped troops.
  • Air Defenses hold zero Lightning Spell value, keeping them safe from single-spell snipes.
  • An outside Mortar throws off the attacker's planned path before the fight even starts.
  • Wizard Towers deal heavy splash damage to grouped Giants and Balloons.
  • Clan Castle troops add serious defensive pressure, so keep it filled.

TH6 Anti-2 War Base #1

CC: 1 Dragon

TH6 war base with classic ring layout, centered Town Hall, evenly spread defenses, and traps disrupting common war attack patterns.
  • Classic ring layout with Town Hall locked at the center and defenses spread evenly across the base.
  • Traps placed to disrupt common war attack patterns, making it tough to crack the core cleanly.
  • Holds off consistent two-star attempts from most standard TH6 strategies.
  • Great pick for both CWL and regular clan wars.

CWL

TH6 Anti-3 CWL Base #4

CC: 2 Valkyries and 1 Wizard

TH6 CWL base with diamond anti-3-star layout, inner-ring Air Defenses shielded from Balloons and Healers, baiting them outside first.
  • Diamond-shaped anti-3-star layout that forces attackers into tough entry decisions from every side.
  • Air Defenses sit in the inner ring, well protected against Balloons and Healers.
  • Outside defenses pull Balloons away from the core, letting Air Defenses finish them off.

TH6 Anti-3 CWL Base #3

CC: 2 Valkyries and 1 Wizard

TH6 CWL base with symmetric anti-3-star layout, centered Clan Castle pressuring attackers, and Spring Traps baiting Giants at the top.
  • Symmetric anti-3-star layout with no easy side to attack from.
  • A centered Clan Castle adds immediate defensive pressure against any push.
  • Spring Traps bait Giants at the top before they threaten the core.
  • Wizard Towers deal heavy damage to both ground and air troops.

TH6 Anti-Air CWL Base #2

CC: 2 Valkyries and 2 Minions

TH6 CWL base with symmetric box layout, Air Sweepers funneling Balloons and Dragons into Archer Towers, and centralized CC for air defense.
  • Symmetric box layout with compartmented defenses that keep air troops guessing from every angle.
  • Air Sweepers push attackers away from the top, funneling Balloons and Dragons straight into three Archer Towers.
  • Centralized CC adds serious defensive value right where it matters most.
  • Reliable pick for CWL when you need to shut down air-heavy attack strategies.

TH6 Anti-3 CWL Base #1

CC: 2 Valkyries and 4 Archers

TH6 CWL base with diamond layout, centered Clan Castle for instant pressure, and traps countering common strategies to deny clean three-stars.
  • Diamond layout with centered Clan Castle creating immediate pressure on any attack from any direction.
  • Traps positioned to counter common CWL strategies, forcing attackers to burn resources just cracking the outer layer.
  • Tough to three-star cleanly, making it a consistent war performance booster.
  • Solid pick for CWL when you need a reliable base that holds up every war.

FAQ

Types of TH6 Base

At Town Hall 6, there are 4 types of bases:

  1. Anti-2 Farming Base - Protects your valuable resources, with gold and elixir storages placed inside the base.
  2. Anti-3 Farming Base - Keeps the Town Hall at the edge and storages deep in the core for stronger loot protection against Healer and Balloon pushes.
  3. War Base - Built for Clan War to defend against 2-star attacks.
  4. CWL Base - Built for Clan War League to defend against 3-star attacks in a single hit.

What is Anti-2-Star and Anti-3-Star?

  • Anti-2-Star is designed to make it harder for attackers to get two stars. Most commonly used in Clan War and Clan War League.
  • Anti-3-Star is designed to make it harder for attackers to get three stars. Most commonly used in Clan War League.

You can find free TH6 base links right here on ClashBaseLink. Every base on this page comes with a "Copy this Layout" button. Tap it on your phone or tablet and Clash of Clans will open automatically to import the layout. No account or sign up needed to copy a base.

What is the Best TH6 Clash of Clans Base?

  • For Anti-2 Farming, TH6 Anti-2 Farming Base #3 is the best. Multiple compartments break ground army funnels, keeping the Town Hall locked at the core for a near-guaranteed one-star cap.
  • For Anti-3 Farming, TH6 Anti-3 Farming Base #1 is recommended. Storages sit deep inside and unreachable by Archers or Wizards, holding up well against Healer and Balloon strategies.
  • For War, TH6 Anti-2 War Base #3 is the best. The Town Hall is centered and Air Defenses hold zero Lightning Spell value, making them hard to snipe. It also handles Hog Rider Clan Castle troops well, since spread-out defenses stop them from tearing through one section at a time.
  • For CWL, TH6 Anti-3 CWL Base #3 is the toughest from testing. Lightning Spells have less value here, so Balloons and Healers die quickly, while Wizard Towers inside the walls deal heavy damage to grouped troops.

What is the best TH 6 layout for war?

TH6 Anti-2 War Base #3 is the best pick for war. Air Defenses hold zero Lightning Spell value, making them a poor target to snipe first. Cannons and Mortar sit outside the core to throw off attack pathing, and defenses spread out so Hog Rider Clan Castle troops can't tear through one section at a time.

What is the Best Clan Castle Troops for TH6?

From testing, 2 Valkyries and 1 Wizard is the strongest combination for handling ground strategies with Giants. Valkyries kill Giants fast, making it easy to clean up remaining troops. Always keep the Clan Castle filled for easy wins.


Looking for a different Town Hall? Check out TH5 base layout or TH7 base layout.