TH16 Anti-2 War Base
Dual Poison Towers weaken troop groups before the core, storages force Root Riders to walk around, and a 6 o'clock Tornado Trap pulls Royal Champion into a high-damage zone.



Base Overview
| Spec | Detail |
|---|---|
| Town Hall Level | TH16 |
| Base Type | War (Anti-2-Star) |
| Key Feature | Dual Poison Towers with storages that redirect Root Riders around the core |
| Defends Against | Royal Champion, Dragon, and Root Rider attacks |
| Best For | TH16 war players who want a base with comprehensive hero and Root Rider counters |
| CC Troops | 2 Ice Golems, 1 Furnace, 2 Archers |
| Last Updated | August 2025 |
Why This Base Works
This base slows troops down well before they reach the Town Hall. Two Poison Towers weaken troop groups on the sides as they approach.
Storages are positioned to push Root Riders into walking around the base instead of straight into the core. Teslas, Skeleton Traps, and Bombs are placed specifically to stop Royal Champion charges, and Black Mines counter Dragons and Root Rider walks from the air. A Tornado Trap at 6 o'clock pulls Royal Champion into a high-damage danger zone.
Trap Placement
- Teslas, Skeleton Traps, and Bombs: Stop Royal Champion charges.
- Black Mines: Counter Dragons and Root Rider walks.
- Tornado Trap (6 o'clock): Pulls Royal Champion into a high-damage danger zone.
What Attacks Does This Base Counter?
- Royal Champion, Dragon, and Root Rider attacks: Teslas, Skeleton Traps, and Bombs punish Royal Champion, Black Mines counter Dragons and Root Riders, and the storage layout forces Root Riders to walk around instead of straight through the core.
How to Copy This Base
- Tap the Copy this Layout button above.
- The game opens in the layout editor.
- Choose the slot you want to save to and tap Save.
FAQ
How does this TH16 war base handle Root Riders?
Storages are positioned specifically to push Root Riders into walking around the base instead of straight into the core, wasting their pathing advantage.
What stops Royal Champion on this base?
Teslas, Skeleton Traps, and Bombs are placed specifically to stop her charges, backed by a Tornado Trap at 6 o'clock that pulls her into a high-damage zone.
Does this base defend against Dragons?
Yes. Black Mines are placed to counter both Dragons and Root Rider walks entering from the air.