TH17 Anti-2 Hero Hunter War Base
The Town Hall sits isolated in the core with the Hero Hunter, the Poison Spell Towers slow every push, and the Firespitter sides bait the RC Charge into traps.



Base Overview
| Spec | Detail |
|---|---|
| Town Hall Level | TH17 |
| Base Type | War (Anti-2-Star) |
| Key Feature | Hero Hunter in the isolated Town Hall core |
| Defends Against | Super Bowler Smash, Thrower Smash |
| Best For | Stopping 2-star attacks in Clan Wars |
| CC Troops | 2 Ice Golems, 4 Headhunters, 1 Archer |
| Last Updated | September 2026 |
Why This Base Works
The Town Hall sits isolated in the core with the Hero Hunter, so attackers have a hard time reaching it. The Poison Spell Towers slow enemy troops down and reduce the strength of their push through the core.
The Firespitter sides are built to bait RC Charge attacks into traps and heavy defenses.
Trap Placement
- Tornado Trap: At the Multi-Gear Tower. It slows enemy troops down.
- Bombs and Giant Bombs: At the Firespitter. They bait the RC Charge.
- Air Bomb: At the Monolith. It takes down Healers.
What Attacks Does This Base Counter?
- Super Bowler Smash: The multiple dead-zones at the core make it hard for the Super Bowlers to reach the Town Hall.
- Thrower Smash: The compact layout lets the defenses deal high damage to Throwers, and the Spring Traps are placed to bait them.
How to Copy This Base
- Tap the Copy this Layout button above.
- The game opens in the layout editor.
- Pick the slot you want to save to and tap Save.
FAQ
Can this TH17 war base stop Super Bowler Smash attacks?
Yes. The dead-zones at the core make it hard for the Super Bowlers to reach the Town Hall, and the Poison Spell Towers slow their push down.
Can the RC Charge break into the core of this TH17 war base?
Not easily. The Firespitter sides bait the RC Charge into traps and heavy defenses, and the Bombs and Giant Bombs at the Firespitter catch it.
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