About
Hey! I'm Klaw, the person behind ClashBaseLink.
I've been playing Clash of Clans for over 12 years. What started as a hobby turned into a full-time passion: creating base layouts, testing them in real wars and ranked battles, and sharing what actually works.
Who I Am
I'm a Supercell Creator and full-time Clash of Clans content creator based in Thailand. I run a YouTube channel (KLAWKLA) where I've been posting base layouts, attack strategies, and update breakdowns for over a decade. My Creator Code is KLAWKLA, which is the main way I fund this site and keep everything free and ad-free.
Over 12 years, I've tested hundreds of base designs across every Town Hall level. I don't just share bases that look good on paper. I run them in real gameplay against actual attacks before they ever appear on this site.
How Bases Are Built and Tested
Every base on ClashBaseLink starts from scratch, built by me personally after the layout cooldown clears.
Once a base is built, I test it myself using common attack strategies to make sure there's no easy entry that gives up 2 or 3 stars. What I'm looking for depends on what the base is designed for.
Farming bases are tested without Clan Castle, no defensive or offensive CC troops. That's how most real players run their villages when they're offline. If the base gives up too much loot too easily against typical farming raids, it doesn't pass.
Ranked bases are tested against the current meta. I try multiple entry points, tweak weak spots, and test again. It's an iterative process until the base genuinely holds up.
War bases are designed with the assumption that attackers have time to plan and can re-attack. The goal is anti-2 or anti-3 depending on the base's purpose. These need to hold up against a coordinated, deliberate push, not just a rushed attempt.
If a base doesn't pass, I tweak first. If it still doesn't hold up after adjustments, I scrap it and redesign from the ground up. Nothing gets published until I'm confident it can defend.
Some bases are also sourced from experienced base builders I work with directly, builders who understand the current meta and design specifically to counter it. This is funded in part by revenue from my Creator Code, which is the main way this site stays running.
What ClashBaseLink Covers
ClashBaseLink covers Town Hall 4 through Town Hall 18, every competitive TH level in the game. For each Town Hall, you'll find bases across four categories: Farming, War, CWL, and Ranked. All base links open directly in the Clash of Clans app, one tap and the layout is ready to copy.
Why No Ads
ClashBaseLink is completely ad-free. No banners, no pop-ups, no interstitials. I believe a clean experience is just better, you're here for bases, not distractions. The site is supported entirely by players who choose to use my Creator Code, which costs nothing extra.
The Story Behind the Site
ClashBaseLink started because I kept seeing the same problem: players copy a base from somewhere, get wiped in war, and have no idea why. The base looked good in a screenshot but was never actually tested.
I wanted a place where every base came with real credibility behind it. Not just a pretty layout, but a layout that holds up when it matters. That's what ClashBaseLink is built around, tested bases, honest coverage, and a community of players who take the game seriously.
Want to Support the Site?
If ClashBaseLink has helped you find a good base, the best way to say thanks is free: use my creator code KLAWKLA when buying gems, a Gold Pass, or anything else in Clash of Clans. You can enter it at the Supercell Store or directly in-game under Settings > Creator Support.
It genuinely helps me keep this site running and keep building new bases for every update. Thank you, it really does mean a lot.
Free Monthly Base Drops
I also run a free membership where I send new TH9-18 ranked bases directly to your inbox every month, fresh layouts tested for the current meta, delivered straight to you. Join free and get your first drop now.