TH14 Anti-2 Trophy Base
All major traps sit in the core to protect the Town Hall, with tricky defense spots that break troop paths and force attackers to go around instead of straight in.



Base Overview
| Spec | Detail |
|---|---|
| Town Hall Level | TH14 |
| Base Type | Trophy (Anti-2-Star) |
| Key Feature | Core-protected Town Hall with path-breaking defenses |
| Defends Against | Straight push attacks |
| Best For | Players who want a trophy base that makes high-percentage hits hard to achieve |
| CC Troops | 3 Ice Golems |
| Last Updated | August 2025 |
Why This Base Works
This base places all major traps in the core to protect the Town Hall. Tricky defense spots break troop paths, forcing attackers to go around instead of pushing straight in.
That forced pathing weakens straight push attacks significantly, making high-percentage hits much harder to achieve.
What Attacks Does This Base Counter?
- Straight push attacks: The path-breaking defenses force attackers to go around the base instead of pushing straight in, which weakens the timing most push strategies rely on.
How to Copy This Base
- Tap the Copy this Layout button above.
- The game opens in the layout editor.
- Choose the slot you want to save to and tap Save.
FAQ
Why does this TH14 trophy base put all its major traps in the core?
It's built to protect the Town Hall directly, so attackers can't reach it with a clean, direct push.
How do the path-breaking defenses work?
Tricky defense spots disrupt troop pathing, forcing attackers to walk around the base instead of pushing straight through it.
Does this base make high-percentage attacks harder?
Yes. The forced pathing and core trap protection combine to make high-percentage hits significantly harder to pull off.