TH5 Anti-2 War Base #2
CC: 1 Baby Dragon, 1 Wizard, 1 Archer



This Town Hall 5 war base uses four compartments with Town Hall at core making it hard to lose two stars. Air Defense, Wizard Tower, and Cannon sit near Town Hall for protection. Mortar range covers top side against ground troops. Open walls at left and right sides confuse attack planning. Red Air Bombs catch Balloon parades and Bombs remove groups of Wizards.
Key Features
What Makes This Base Strong
- Four Compartment Protection - Multiple compartments force attackers to break through several wall layers before reaching Town Hall
- Core Town Hall Defense - Town Hall sits at core with Air Defense, Wizard Tower, and Cannon nearby providing strong protection against two star attacks
- Top Side Mortar Coverage - Mortar range covers entire top side making it very difficult for ground troops to push through
- Confusing Open Walls - Left and right side open walls make attack planning take more time and create unpredictable troop pathing
- Air and Ground Trap Defense - Red Air Bombs catch Balloon parades while Bombs eliminate groups of Wizards effectively
Best For:
Players who want strong war base protection with core Town Hall and four compartments that make it hard for enemies to get two stars.
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