TH12 Anti-2 Farming Base
The Town Hall sits far from Goblin pathing with no good Jump Spell value, backed by a heavily trapped core and Clan Castle troops built to counter Goblins and Dragons.



Base Overview
| Spec | Detail |
|---|---|
| Town Hall Level | TH12 |
| Base Type | Farming (Anti-2-Star) |
| Key Feature | Distant Town Hall with no good Jump Spell value and a heavily trapped core |
| Defends Against | Sneaky Goblin and Dragon attacks |
| Best For | Players who want a farming base that weakens Sneaky Goblin raids and slows Dragon attacks |
| CC Troops | 2 Witches, 2 Valkyries |
| Last Updated | August 2025 |
Why This Base Works
This base places the Town Hall far away from Goblin pathing, which weakens Sneaky Goblin attacks since there's no good Jump Spell value for attackers trying to reach it.
The core is packed with strong traps and high damage output to stop pushes before they get far. Valkyries in the Clan Castle counter Sneaky Goblins effectively, while Witches slow down Dragon attacks with their skeleton spawns, protecting your storages.
What Attacks Does This Base Counter?
- Sneaky Goblin and Dragon attacks: The distant Town Hall removes Jump Spell value against Goblins, and Clan Castle Valkyries and Witches counter Goblins and Dragons directly.
How to Copy This Base
- Tap the Copy this Layout button above.
- The game opens in the layout editor.
- Choose the slot you want to save to and tap Save.
FAQ
Why is the Town Hall placed so far from the entry points on this TH12 farming base?
It's positioned away from Goblin pathing specifically, so a Jump Spell doesn't give attackers good value trying to reach it.
How do the Valkyries help defend this base?
They sit in the Clan Castle and counter Sneaky Goblins effectively, since their splash damage is well suited to groups of weaker troops.
Do the Witches only help against Dragons?
They're placed specifically to slow Dragon attacks, and their skeleton spawns add extra bodies to soak up damage while doing so.